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The game is already very silly, would it have been too much to ask to let me dual wield shotguns? Wielding a sniper rifle in each hand sounds fun, why can't I do that? If you're already making a game about a talking banana, why limit yourself to boring realistic guns? You could have made up anything that would allow the dual wielding mechanic to carry on. The late game weapons that you pretty much have to use ditch this mechanic entirely, and that's a real shame. No really cool extra weapon you get right at the end, just the basics.Īnd this especially sucks because the dual wield mechanic, the most unique and fun thing about the game, only works for the pistols and the SMGs, the weapons you get in the first couple of levels. There's pistols, SMGs, a shotgun, an assault rifle, and a sniper rifle. Name the most obvious weapons any shooter has: that's what My Friend Pedro has. The worst misfire is when it comes to the weapons. They do the job but there's been virtually nothing done to mix them up. The enemy designs aren't any better, they're all just dudes with guns. The only level that isn't entirely grey is the shortest one. There's even a sewer level, and the game jokes about how it's cliche to have a sewer level, but still has one anyway. The level designs are very boring, generic industrial buildings, like they came straight of a Unity asset pack or something. So it's a shame that work wasn't put into everything else. There's clearly quite a bit of work that's been put into this one core mechanic. Doing something really impressive, rather than simply shooting everyone one by one, takes skill and a bit of clever planning. The difficulty is quite well balanced, too. And this is done within the game's mechanics, no "Press X To Do Something Cool" button. You can dive through a window, shoot an explosive with one hand, shoot a frying pan so it ricochets and hits a guy behind cover, and then kick the head of the guy who you just blew up into the head of a third guy, all before you've touched the floor. And you can actually aim them, too, it's not just your second gun firing in the direction opposite to the first. It has a time slow mechanic, and most interestingly, a mechanic that allows you to aim two guns separately. It's a shooty platformer published by Devolver Digital. My Friend Pedro was a game I heard quite a bit about before it was launched and virtually nothing about since.